Vinebooru

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marurun
Hello, Joel. Thanks for all the funny streams. Whenever I catch them live or watch highlights and past streams on YouTube they make me laugh.

This animation was made for a song I made using samples from your Voice of the Void streams. Link: https://youtu.be/uhU0H24cTDU?si=mhA_pCkmtWyysBek
When listening to the song visualizing leaving the base, seeing a UFO, encountering an alien, and running for your life will make it funnier. Trust me. YouTube also crunches down all the bass in this song, so if you want a high quality recording let me know.

For the past few months I started learning how to make music using Little Sound DJ for the Game Boy, and I eventually made and released an album. (I don't want to do self promotion on your stream, so I won't link it, but if you or anybody is interested my YT page has some of the music)

I eventually had the idea to use voice samples in the WAV channel along with my own drum kit sample bank and made a couple of songs using that idea. I was later watching your streams and realized some of your lines would be perfect for meme music using the same idea. I first made a song based on Grand Dad, which I didn't post on here because, well, that meme is like beating a dead horse now, even if it is funny, and the rules said to keep it current. That song is also on my YT page if you want to laugh or cringe at it.

So, to make it current I made another song based on Voices of the Void and gave it an X-Files theme motif. I should also explain why this sound as crunchy as it does, and it's not just because it's on the Game Boy. In LSDJ you can have two sound banks together for an instrument, but a single sound bank can only hold 2 seconds of sound. What you can do though is speed your samples by 2X and then in LSDJ set it to play it back at half speed, meaning it now has room for 4 seconds of samples. The downside is the samples are already crunched and then they're made even crunchier. Considering it sounds like the signal recordings in the game I think it's fitting though. I could have also made multiple instruments, swapping more sound banks of samples, but I like the challenge of using only two banks at once. It's not like making music on the Game Boy with only four channels for sounds is challenging enough, right?

I spent a few days staring at a difficult to see old, brick Game Boy screen making this, so I hope you and everyone else gets a laugh out of it.
marurun
Edit: It's actually 2.814 seconds of space in each bank. Quite a bit more, but still very little.